Kniha Practical Rendering and Computation with Direct3D 11 Jason Zink

Practical Rendering and Computation with Direct3D 11

Jazyk: Angličtina
Väzba: Pevná
Vydavateľ: Taylor & Francis Inc
Dostupnosť: Skladom u dodávateľa v malom množstve
Odosielame za 9-15 dní
182.92
This guide provides a deep understanding of both the high and low level concepts related to using Di...

Informácie o knihe

Jazyk
Angličtina
Väzba
Kniha - Pevná
Vydalo
2011
Stránok
648
EAN
9781568817200
ISBN
1568817207
Enbook ID
04388778
Hmotnosť
1362
Rozmery
196 x 242 x 35

Kompletný popis

This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The second half of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. Source code and sample programs are available on a supplementary website.

Mohlo by vás zaujímať

Other Journal: Marxism

THE OTHER JOURNAL
24.94

Signs of Survival

Joshua M. Greene
13.06
9.42
9.52
18.95
66.70
9.62

Bricks & Tricks

Joachim Klang
19.34

Man & His Car

Matt Hranek
33.39
26.91
12.37

Practical Tableau

Ryan Sleeper
53.73

How To Be A Stoic

Massimo Pigliucci
15.51
146.67

Dude's Gotta Paraglide

Frank Muddy Frank
12.66
20.42

One of Us

Willingham
20.72
66.50

Zákazníci, ktorí si kúpili túto knihu, kúpili tiež

107.27

Pohled do slunce

Irvin D. Yalom
11.58