Kniha Making Isometric Social Real-Time Games with HTML5, CSS3 and JavaScript Mario Andres Pagella

Making Isometric Social Real-Time Games with HTML5, CSS3 and JavaScript

Jazyk: Angličtina
Väzba: Brožovaná
Vydavateľ: O'Reilly Media
Dostupnosť: Skladom u dodávateľa
Odosielame za 14-21 dní
19.64
Walk through the process of designing and implementing from scratch an isometric real time game such...

Informácie o knihe

Jazyk
Angličtina
Väzba
Kniha - Brožovaná
Vydalo
2011
Stránok
70
EAN
9781449304751
ISBN
1449304753
Enbook ID
04802348
Vydavateľ
Hmotnosť
272
Rozmery
179 x 233 x 9

Kompletný popis

Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design.

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