Kniha Games, Learning, and Society Constance Steinkuehler

Games, Learning, and Society

Learning and Meaning in the Digital Age

Jazyk: Angličtina
Väzba: Pevná
Dostupnosť: Skladom u dodávateľa
Odosielame za 14-21 dní
108.91
This volume is the first reader on video games and learning of its kind. Covering game design, game...

Informácie o knihe

Jazyk
Angličtina
Väzba
Kniha - Pevná
Vydalo
2012
Stránok
480
EAN
9780521196239
ISBN
052119623X
Enbook ID
04475125
Hmotnosť
77
Rozmery
162 x 231 x 31

Kompletný popis

This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning – including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.

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