Kniha Computer Games Tristan Cazenave

Computer Games

Jazyk: Angličtina
Väzba: Brožovaná
Dostupnosť: Skladom u dodávateľa
Odosielame za 5-8 dní
50.19
This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the...

Informácie o knihe

Jazyk
Angličtina
Väzba
Kniha - Brožovaná
Vydalo
2017
Stránok
179
EAN
9783319579689
ISBN
3319579681
Enbook ID
16190005
Hmotnosť
2993
Rozmery
155 x 235 x 12

Kompletný popis

This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.

The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning.

Mohlo by vás zaujímať

Computer Games

Tristan Cazenave
50.19
52.45
77.60

Three Six Five

Dr Jerome a Taylor
23.08

Parallax

Mike Hoornstra
27.99
25.44
7.06

Zákazníci, ktorí si kúpili túto knihu, kúpili tiež

13.25

Lobos Con Piel De Cordero

Simon George K. Simon
14.04
21.41