Kniha 3D Modeling Ken Cope

3D Modeling

Autor: Ken Cope
Jazyk: Angličtina
Väzba: Brožovaná
Vydavateľ: Taylor & Francis Inc
Dostupnosť: Očakávaná novinka
Vydanie 17. 01. 2028
43.74
3D modelers use Maya in pipelines for animation, video game, VR/AR. Maya's integration with Mudbox c...

Informácie o knihe

Autor
Jazyk
Angličtina
Väzba
Kniha - Brožovaná
Vydalo
2023
Stránok
416
EAN
9781498781787
ISBN
9781498781787
Enbook ID
16206911
Rozmery
152 x 229

Kompletný popis

3D modelers use Maya in pipelines for animation, video game, VR/AR. Maya's integration with Mudbox complements general strengths, but professionals turn to specialized tools, including Photoshop, Quixel, 3D-Coat, and Allegorithmic. You will learn how to import/export in various formats, generate and refine models with polygonal geometry, digital sculpting, and textures. Tutorials demonstrate the use of individual photos to generate textures and shading networks, multiple photos to create 3D reference models, and how to use an XBox Kinect for an artist mirror and 3D scanner. This book guides the creation of simple props and environments, from cartoon characters to more realistic humans.

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