Kniha 3D Game Engine Architecture David H. Eberly

3D Game Engine Architecture

Jazyk: Angličtina
Väzba: Pevná
Vydavateľ: Taylor & Francis Inc
Dostupnosť: 50 % šanca
Prehľadáme celý svet
196.38
A guide to the software engineering and programming of 3D engines. It talks about the process and sh...

Informácie o knihe

Jazyk
Angličtina
Väzba
Kniha - Pevná
Vydalo
2004
Stránok
752
EAN
9780122290640
ISBN
9780122290640
Enbook ID
06667231
Hmotnosť
1800
Rozmery
194 x 240 x 40

Kompletný popis

A guide to the software engineering and programming of 3D engines. It talks about the process and shows how to construct the core elements of 3D systems, including data structures, the math system, and the object system. It explains how to manage data with scene graphs, how to build rendering and camera systems, and how to handle the details.

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